DocumentCode
1839964
Title
Morphing textures with texton masks
Author
Tonietto, Leandro ; Walter, Marcelo
Author_Institution
PIPCA - Mestrado em Computacao Aplicada, UNISINOS, Brazil
fYear
2004
fDate
17-20 Oct. 2004
Firstpage
348
Lastpage
353
Abstract
Image morphing has been extensively studied in computer graphics. Given two input images, morphing algorithms produce a sequence of inbetween images which transforms the source image into the target image in a visually pleasant way. We propose an algorithm, based on recent advances from texture-from-sample ideas, which synthesizes a morphing sequence targeted specifically for textures. We use the idea of binary masks (or texton masks) to control the morphing sequence and guarantee a coherent transition from the source texture to the target texture.
Keywords
image morphing; image sampling; image sequences; image texture; binary masks; coherent transition; computer graphics; image morphing; morphing sequence synthesis; texton masks; texture-from-samples; textures; Computer graphics; Computer industry; Games; Image processing; Image resolution; Industrial control; Motion pictures; Pixel; TV; Toy industry;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Image Processing, 2004. Proceedings. 17th Brazilian Symposium on
ISSN
1530-1834
Print_ISBN
0-7695-2227-0
Type
conf
DOI
10.1109/SIBGRA.2004.1352980
Filename
1352980
Link To Document