DocumentCode
1850574
Title
An immersive labyrinth
Author
Giloth, Copper Frances ; Tanant, Jonathan
Author_Institution
Univ. of Massachusetts, Amherst, MA, USA
fYear
2015
fDate
23-27 March 2015
Firstpage
183
Lastpage
184
Abstract
We have developed a 3D VR digital heritage App providing a virtual experience of an elaborate labyrinth that existed in the gardens of the Chateau de Versailles in the 17th and 18th centuries. We are now taking this App into an immersive environment (using an Oculus Rift headset); we will report on the progress of and conclusions from this porting process.
Keywords
humanities; virtual reality; 3D VR digital heritage app; Oculus Rift headset; immersive labyrinth; porting process; Ethics; Games; Headphones; Sequential analysis; Tablet computers; Three-dimensional displays; Virtual reality; Digital Heritage; Oculus Rift; Unity3D; Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (VR), 2015 IEEE
Conference_Location
Arles
Type
conf
DOI
10.1109/VR.2015.7223356
Filename
7223356
Link To Document