• DocumentCode
    1850574
  • Title

    An immersive labyrinth

  • Author

    Giloth, Copper Frances ; Tanant, Jonathan

  • Author_Institution
    Univ. of Massachusetts, Amherst, MA, USA
  • fYear
    2015
  • fDate
    23-27 March 2015
  • Firstpage
    183
  • Lastpage
    184
  • Abstract
    We have developed a 3D VR digital heritage App providing a virtual experience of an elaborate labyrinth that existed in the gardens of the Chateau de Versailles in the 17th and 18th centuries. We are now taking this App into an immersive environment (using an Oculus Rift headset); we will report on the progress of and conclusions from this porting process.
  • Keywords
    humanities; virtual reality; 3D VR digital heritage app; Oculus Rift headset; immersive labyrinth; porting process; Ethics; Games; Headphones; Sequential analysis; Tablet computers; Three-dimensional displays; Virtual reality; Digital Heritage; Oculus Rift; Unity3D; Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2015 IEEE
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/VR.2015.7223356
  • Filename
    7223356