DocumentCode
185160
Title
Assessing game experience: Heart rate variability, in-game behavior and self-report measures
Author
Nunez Castellar, Elena ; Oksanen, Kimmo ; Van Looy, Jan
Author_Institution
Dept. of Commun. Studies, Ghent Univ., Ghent, Belgium
fYear
2014
fDate
18-20 Sept. 2014
Firstpage
292
Lastpage
296
Abstract
Assessing game experience by means of recordings of physiological reactions elicited during game play is a technique that has gained popularity in recent years in the field of digital games research. However, since physiological signals are typically linked to several psychological processes, the use of some measures such as cardiac activity or heart rate (HR) remains problematic. The goal of the present study is to investigate to what extent game logs and self-report measures of game experience have a predictive value for heart rate variability during game play. Our results showed that the accurate registration of in-game behaviors by means of game logs carries the potential of providing richer information for the interpretation of variations in cardiac activity than only post-hoc self-report measures.
Keywords
computer games; neurophysiology; HR; cardiac activity variations; digital game research; game experience; game experience assessment; game logs; game play; heart rate variability; in-game behavior; ingame behavior registration; physiological reaction recordings; physiological signals; posthoc self-report measures; psychological processes; self-report measures; Collaboration; Correlation; Games; Heart rate variability; Indexes; Psychology; game experience; game logs; heart rate; self-report measures;
fLanguage
English
Publisher
ieee
Conference_Titel
Quality of Multimedia Experience (QoMEX), 2014 Sixth International Workshop on
Conference_Location
Singapore
Type
conf
DOI
10.1109/QoMEX.2014.6982334
Filename
6982334
Link To Document