• DocumentCode
    185160
  • Title

    Assessing game experience: Heart rate variability, in-game behavior and self-report measures

  • Author

    Nunez Castellar, Elena ; Oksanen, Kimmo ; Van Looy, Jan

  • Author_Institution
    Dept. of Commun. Studies, Ghent Univ., Ghent, Belgium
  • fYear
    2014
  • fDate
    18-20 Sept. 2014
  • Firstpage
    292
  • Lastpage
    296
  • Abstract
    Assessing game experience by means of recordings of physiological reactions elicited during game play is a technique that has gained popularity in recent years in the field of digital games research. However, since physiological signals are typically linked to several psychological processes, the use of some measures such as cardiac activity or heart rate (HR) remains problematic. The goal of the present study is to investigate to what extent game logs and self-report measures of game experience have a predictive value for heart rate variability during game play. Our results showed that the accurate registration of in-game behaviors by means of game logs carries the potential of providing richer information for the interpretation of variations in cardiac activity than only post-hoc self-report measures.
  • Keywords
    computer games; neurophysiology; HR; cardiac activity variations; digital game research; game experience; game experience assessment; game logs; game play; heart rate variability; in-game behavior; ingame behavior registration; physiological reaction recordings; physiological signals; posthoc self-report measures; psychological processes; self-report measures; Collaboration; Correlation; Games; Heart rate variability; Indexes; Psychology; game experience; game logs; heart rate; self-report measures;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Quality of Multimedia Experience (QoMEX), 2014 Sixth International Workshop on
  • Conference_Location
    Singapore
  • Type

    conf

  • DOI
    10.1109/QoMEX.2014.6982334
  • Filename
    6982334