DocumentCode :
1852325
Title :
Using multimedia and virtual reality in engineering and manufacturing
Author :
Machover, Carl
Author_Institution :
Machover Associates Corp., USA
fYear :
1995
fDate :
21-23 Jun 1995
Firstpage :
187
Lastpage :
237
Abstract :
New visual technologies like virtual reality and multimedia that expand the computer graphics “tool kit” have been often associated with “fringe” applications in art and entertainment. However, there are a growing number of actual and potential applications in engineering and manufacturing such as: automotive design, industrial design, mechanical design, architecture, computational fluid dynamics, human factors analysis, telepresence (remote manipulation), training/simulation, documentation, and marketing. For example, forecasters estimate that VR and multimedia applications in engineering and manufacturing will account for about 1/3 of the $11.1 billion revenues developed in 1994. This paper will update you on what´s happening with the new visual technologies, help you understand what virtual reality and multimedia are, how they are related, review for what applications virtual reality and multimedia are now being used in engineering and manufacturing, separate what´s real from what´s hype, discuss what products and services are available and from whom, discuss the markets sizes, review what are the impediments to growth, and discuss what we can expect in the near future
Keywords :
Application software; Art; Automotive engineering; Computer graphics; Computer industry; Design engineering; Industrial training; Multimedia systems; Virtual manufacturing; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electro/95 International. Professional Program Proceedings.
Conference_Location :
Boston, MA
Print_ISBN :
0-7803-2633-4
Type :
conf
DOI :
10.1109/ELECTR.1995.471035
Filename :
471035
Link To Document :
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