DocumentCode
1857134
Title
A Limit-Curve Based Soft Finger god-object Algorithm
Author
Frisoli, Antonio ; Barbagli, Federico ; Ruffaldi, Emanuele ; Salisbury, Kenneth ; Bergamasco, Massimo
Author_Institution
PERCRO -Scuola Superiore S. Anna Pisa, Italy, a.frisoli@sssup.it
fYear
2006
fDate
25-26 March 2006
Firstpage
217
Lastpage
223
Abstract
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study sliding contacts. The algorithm is more general than the one presented by the same authors in a previous paper since it considers the effects of linear and rotational friction as coupled. However, the solution presented in this paper maintains some of the aspects of simplicity and compu tational efficiency that characterized the previously proposed solution. To conclude the paper we present a set of simulated interactions between a user and a simple virtual object through a haptic device which allows two point-contact interaction.
Keywords
grasping; haptic rendering; rotational friction; soft-finger contact; Algorithm design and analysis; Analytical models; Computational efficiency; Computational modeling; Fingers; Force feedback; Friction; Haptic interfaces; Manipulator dynamics; Robots; grasping; haptic rendering; rotational friction; soft-finger contact;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2006 14th Symposium on
Print_ISBN
1-4244-0226-3
Type
conf
DOI
10.1109/HAPTIC.2006.1627064
Filename
1627064
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