DocumentCode
186960
Title
The Spatial Equalizer
Author
Yang-Hann Kim
Author_Institution
Dept. of Mech. Eng., KAIST, Daejeon, South Korea
fYear
2014
fDate
22-24 Oct. 2014
Firstpage
976
Lastpage
981
Abstract
Complete reproduction of spatial impression of sound is what human beings have dreamed to have. It is interesting, however, 3-D sound cannot be scientifically well defined. The sensation of 3-D sound can vary with listeners and reproduction environments. To tackle this problem, an interface that can implement the desired 3-D sound in space and time by the listener is proposed. The interface, called “Spatial Equalizer”, controls the sound field using a point or multiple points related with the location of the virtual sound source. The user controls the points and listens to the sound until it is satisfactory.
Keywords
audio signal processing; equalisers; 3D sound; sound spatial impression; spatial equalizer; virtual sound source; Aerospace electronics; Brightness; Equalizers; Loudspeakers; Psychoacoustics; Rendering (computer graphics); Spatial equalizer; sound ball; sound field manipulation; spatial sound field rendering;
fLanguage
English
Publisher
ieee
Conference_Titel
Information and Communication Technology Convergence (ICTC), 2014 International Conference on
Conference_Location
Busan
Type
conf
DOI
10.1109/ICTC.2014.6983349
Filename
6983349
Link To Document