DocumentCode
1874131
Title
Deceptive strategies for the evolutionary minority game
Author
Greenwood, Garrison W.
Author_Institution
Electr. & Comput. Eng. Dept., Portland State Univ., Portland, OR, USA
fYear
2009
fDate
7-10 Sept. 2009
Firstpage
25
Lastpage
31
Abstract
The evolutionary minority game is extensively used to study adaptive behavior in a population of interacting agents. In time the agents self-organize despite the fact agents act independently in choosing how to play the game and do not know the play of any other agent. In this paper we study agents who collude with each other to play the same strategy. However, nothing prevents agents from being deceptive and playing a different strategy instead. It is shown that deceptive strategies can be profitable if the number of deceptive agents is small enough.
Keywords
evolutionary computation; game theory; multi-agent systems; deceptive agents; deceptive strategies; evolutionary minority game; Cloning; Electromyography; History; Performance evaluation; Random variables;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on
Conference_Location
Milano
Print_ISBN
978-1-4244-4814-2
Electronic_ISBN
978-1-4244-4815-9
Type
conf
DOI
10.1109/CIG.2009.5286499
Filename
5286499
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