DocumentCode
1883604
Title
3 Vectors Game and Balance Multicast architecture Algorithms for Sensor Grid
Author
Fan, Qingfeng ; Wu, Qiongli ; Xiong, Naixue ; Vasilakos, Athanasios ; He, Yanxiang
Author_Institution
Lab. PRISM, Univ. of Versailles-St.-Quentin, Versailles, France
fYear
2011
fDate
10-15 April 2011
Firstpage
560
Lastpage
565
Abstract
We propose a scheme to reach shorter multicast delay, better energy utilizing efficiency and higher efficiency of data transferring for Sensor Grid. Our scheme calculates the space, energy and data weight vectors in one cluster. Then it searches a new vector composed by the linear combination of the three individual ones. We build game balance equation, use the equal correlation coefficient between the new and old vectors to find the point of game balance, seek linear parameters, and generate a least weight path tree. Extended simulation results indicate that our scheme attains less average multicast delay, the number of links used and better system robusticity.
Keywords
correlation theory; delays; game theory; multicast communication; trees (mathematics); vectors; wireless sensor networks; balance multicast architecture algorithm; correlation coefficient; data transferring; data weight vector; energy utilizing efficiency; game balance equation; least weight path tree; linear parameter; multicast delay; sensor grid; vector game architecture algorithm; wireless sensor network; Clustering algorithms; Delay; Games; Mathematical model; Robot sensing systems; Routing; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Communications Workshops (INFOCOM WKSHPS), 2011 IEEE Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4577-0249-5
Electronic_ISBN
978-1-4577-0248-8
Type
conf
DOI
10.1109/INFCOMW.2011.5928876
Filename
5928876
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