DocumentCode
1887830
Title
Trajectory generation for human-friendly behavior of partner robot using fuzzy evaluating interactive genetic algorithm
Author
Nojima, Yusuke ; Kojima, Fumio ; Kubota, Naoyuki
Author_Institution
Dept. of Syst. Function Sci., Kobe Univ., Japan
Volume
1
fYear
2003
fDate
16-20 July 2003
Firstpage
306
Abstract
This paper deals with a human-friendly trajectory generation using an interactive genetic algorithm for a partner robot. Human evaluation is very important for generating robotic behavior, but the structure of human evaluation is not clear beforehand. Therefore, a fuzzy state-value function is used for estimating the structure of human evaluation of a trajectory candidate generated by an interactive genetic algorithm. We apply a profit sharing plan based on human evaluation to update the state-value function. Some experimental results show the effectiveness of the proposed method.
Keywords
fuzzy systems; genetic algorithms; mobile robots; path planning; robot dynamics; fuzzy state value function; human-friendly trajectory generation; interactive genetic algorithm; partner robot; robotic behavior; Fuzzy systems; Genetic algorithms; Human robot interaction; Intelligent robots; Learning; Manipulators; Orbital robotics; Space technology; State estimation; Trajectory;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence in Robotics and Automation, 2003. Proceedings. 2003 IEEE International Symposium on
Print_ISBN
0-7803-7866-0
Type
conf
DOI
10.1109/CIRA.2003.1222107
Filename
1222107
Link To Document