• DocumentCode
    1899341
  • Title

    A Method of Rotation Transformation for 3D Object by Changing Camera Attributes in WPF

  • Author

    Yu Ren ; Lu Gubing ; Lu Feng

  • Author_Institution
    Navy Eng. Univ., Wuhan, China
  • fYear
    2010
  • fDate
    25-26 Dec. 2010
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    The new GUI engine WPF(Windows Presentation Foundation) from Microsoft provides a uniform interface technology for different applications. The commonly used rotation transformation method for 3D object is RotateTransform3D. This method needs to calculate the state of camera carefully, otherwise, the 3D object may move anomaly on the screen. To solve this kind of problem, another method is brought forward in the paper, which performs the rotation transformation by calculating and changing the attributes (Position, LookDirection, UpDirection) of camera directly. The method can exhibit the rotation of 3D object distortion-freely, without the anomal movement on the screen. The calculation and the program of the method is simple.
  • Keywords
    graphical user interfaces; solid modelling; 3D object; GUI engine; RotateTransform3D; Windows presentation foundation; camera attributes; rotation transformation; Cameras; Engines; Mice; Orbits; Three dimensional displays; Tracking; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Engineering and Computer Science (ICIECS), 2010 2nd International Conference on
  • Conference_Location
    Wuhan
  • ISSN
    2156-7379
  • Print_ISBN
    978-1-4244-7939-9
  • Electronic_ISBN
    2156-7379
  • Type

    conf

  • DOI
    10.1109/ICIECS.2010.5678267
  • Filename
    5678267