• DocumentCode
    1904077
  • Title

    Social Reinforcement Learning in Game Playing

  • Author

    Kiourt, C. ; Kalles, Dimitris

  • Author_Institution
    Sch. of Sci. & Technol., Hellenic Open Univ., Patras, Greece
  • Volume
    1
  • fYear
    2012
  • fDate
    7-9 Nov. 2012
  • Firstpage
    322
  • Lastpage
    326
  • Abstract
    In this work we discuss Social Reinforcement Learning on self-trained agents. We simulate social learning by implementing a tournament on an existing board game that utilizes reinforcement learning for playing and learning. The socially trained agents are compared to self-trained agents and their superior performance is noted. The findings and the infrastructure requirements mandate the development of a Social Reinforcement Learning Multi-Agent-Based Simulation platform.
  • Keywords
    computer games; learning (artificial intelligence); multi-agent systems; board game; game playing; multiagent-based simulation platform; self-trained agent; social reinforcement learning; socially trained agent; Artificial intelligence; Conferences; Board Games; Multi-Agent Systems; Reinforcement Learning; Social Learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Tools with Artificial Intelligence (ICTAI), 2012 IEEE 24th International Conference on
  • Conference_Location
    Athens
  • ISSN
    1082-3409
  • Print_ISBN
    978-1-4799-0227-9
  • Type

    conf

  • DOI
    10.1109/ICTAI.2012.51
  • Filename
    6495063