DocumentCode :
1914208
Title :
Conceptual modelling for simulation-based serious gaming
Author :
Van der Zee, Durk-Jouke ; Holkenborg, Bart
Author_Institution :
Dept. of Oper., Univ. of Groningen, Groningen, Netherlands
fYear :
2010
fDate :
5-8 Dec. 2010
Firstpage :
522
Lastpage :
534
Abstract :
In recent years several simulation-based serious games have been developed for mastering new business concepts in operations management. This indicates the high potential of simulation use for pedagogical purposes. Unfortunately, this potential is hardly reflected in simulation methodology. We consider this issue by identifying alternative demands game use of simulation sets for model building and application. Moreover, we propose a framework for conceptual modelling for simulation-based serious gaming, which addresses relevant issues in a systematic, step-wise manner. Use of the framework is illustrated by two case examples, highlighting simulation use for training and education respectively.
Keywords :
computer aided instruction; computer games; digital simulation; management education; business concepts; conceptual modelling; education; model building; operations management; pedagogical purpose; simulation-based serious gaming; training; Adaptation model; Analytical models; Assembly; Biological system modeling; Computational modeling; Games; Training;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference (WSC), Proceedings of the 2010 Winter
Conference_Location :
Baltimore, MD
ISSN :
0891-7736
Print_ISBN :
978-1-4244-9866-6
Type :
conf
DOI :
10.1109/WSC.2010.5679133
Filename :
5679133
Link To Document :
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