DocumentCode
1938484
Title
A Fast Particle System Framework for Interactive Implicit Modeling
Author
Galin, Eric ; Allégre, Rémi ; Akkouche, Samir
Author_Institution
LIRIS, CNRS, Besancon
fYear
2006
fDate
14-16 June 2006
Firstpage
32
Lastpage
32
Abstract
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algorithms for generating sets of particles for every type of skeletal element and for combining those sets for warping, blending and Boolean nodes. Given a target level of detail, our system generates particles which are distributed uniformly over the implicit surface. Our incremental approach lends itself to interactive editing of complex models
Keywords
data visualisation; interactive systems; solid modelling; surface fitting; tree data structures; BlobTree model; Boolean node; interactive visualization; particle system framework; skeletal implicit surface modeling; Acceleration; Animation; Feedback; Least squares approximation; Ray tracing; Shape; Solid modeling; Surface reconstruction; Topology; Visualization; implicit surface modeling; interactive visualization; particle systems.;
fLanguage
English
Publisher
ieee
Conference_Titel
Shape Modeling and Applications, 2006. SMI 2006. IEEE International Conference on
Conference_Location
Matsushima
Print_ISBN
0-7695-2591-1
Type
conf
DOI
10.1109/SMI.2006.2
Filename
1631210
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