DocumentCode :
1944616
Title :
Multimedia Adventure Game As Edutainment Application
Author :
Muda, Zurina ; Basiron, Izam Shah
Author_Institution :
Fac. of Inf. Sci. & Technol., Univ. Kebangsaan Malaysia
Volume :
2
fYear :
2005
fDate :
28-30 Nov. 2005
Firstpage :
497
Lastpage :
500
Abstract :
Computer game is one of the popular products among children. This product could generate an advantage and disadvantage up to the suitability of the content to the user. This paper discusses a development of adventure-game prototype that incorporated moral topic based on Malaysian curriculum for year 1 till year 6. By using the game approach, the prototype could attract children to be interested in learning the content. The prototype is developed based on rapid prototyping model integrating with steps of game development. The prototype consists of 6 scenes to make learning process become easier and interesting. User explores each scene to complete the game. Wintermute is used as the adventure-game engine that could be run in windows platform. With this adventure-game prototype, it is hoped that the student has another option in learning moral topic in such an interesting and interactive way of learning environment
Keywords :
computer aided instruction; computer games; entertainment; multimedia computing; computer aided instruction; computer game; edutainment application; multimedia adventure-game engine; rapid prototyping model; Application software; Computer science education; Engines; Ethics; Games; Information science; Layout; Multimedia systems; Problem-solving; Prototypes;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence for Modelling, Control and Automation, 2005 and International Conference on Intelligent Agents, Web Technologies and Internet Commerce, International Conference on
Conference_Location :
Vienna
Print_ISBN :
0-7695-2504-0
Type :
conf
DOI :
10.1109/CIMCA.2005.1631517
Filename :
1631517
Link To Document :
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