DocumentCode
1945696
Title
The digital rights management game in peer-to-peer streaming systems
Author
Zhang, Jin ; Lou, Wei
Author_Institution
Dept. of Comput., Hong Kong Polytech. Univ., Hong Kong, China
fYear
2011
fDate
10-15 April 2011
Firstpage
416
Lastpage
420
Abstract
In this paper we model the digital rights management (DRM) for peer-to-peer streaming (P2PS) systems as a game. We construct the DRM game from both content service provider (CSP) and user´s aspects, and propose a design of DRM policy based on homogeneous peers and homogeneous digital goods, which gets the maximal utility for the CSP as well as the criterion whether the DRM is fit for a P2PS system. Another sort of games in this paper consider how a peer deals with digital goods with regard to various situations in P2PS systems with DRM, together with the CSP´s response to the peer´s actions. We construct different games to avoid three notorious misbehaviors of peers: freeriding, jailbreaking and whitewashing. We take examples to show how these games work in P2PS systems with DRM and how equilibria are established in these games. Numerical experiments are conducted to demonstrate the effectiveness of the strategies devised from these games.
Keywords
digital rights management; game theory; media streaming; peer-to-peer computing; DRM game; DRM policy; P2PS system; content service provider; digital rights management game; freeriding; game theory; homogeneous digital goods; homogeneous peers; jailbreaking; peer-to-peer streaming system; whitewashing; Games; Digital rights management; game theory; peer-to-peer streaming systems;
fLanguage
English
Publisher
ieee
Conference_Titel
INFOCOM, 2011 Proceedings IEEE
Conference_Location
Shanghai
ISSN
0743-166X
Print_ISBN
978-1-4244-9919-9
Type
conf
DOI
10.1109/INFCOM.2011.5935194
Filename
5935194
Link To Document