• DocumentCode
    1945696
  • Title

    The digital rights management game in peer-to-peer streaming systems

  • Author

    Zhang, Jin ; Lou, Wei

  • Author_Institution
    Dept. of Comput., Hong Kong Polytech. Univ., Hong Kong, China
  • fYear
    2011
  • fDate
    10-15 April 2011
  • Firstpage
    416
  • Lastpage
    420
  • Abstract
    In this paper we model the digital rights management (DRM) for peer-to-peer streaming (P2PS) systems as a game. We construct the DRM game from both content service provider (CSP) and user´s aspects, and propose a design of DRM policy based on homogeneous peers and homogeneous digital goods, which gets the maximal utility for the CSP as well as the criterion whether the DRM is fit for a P2PS system. Another sort of games in this paper consider how a peer deals with digital goods with regard to various situations in P2PS systems with DRM, together with the CSP´s response to the peer´s actions. We construct different games to avoid three notorious misbehaviors of peers: freeriding, jailbreaking and whitewashing. We take examples to show how these games work in P2PS systems with DRM and how equilibria are established in these games. Numerical experiments are conducted to demonstrate the effectiveness of the strategies devised from these games.
  • Keywords
    digital rights management; game theory; media streaming; peer-to-peer computing; DRM game; DRM policy; P2PS system; content service provider; digital rights management game; freeriding; game theory; homogeneous digital goods; homogeneous peers; jailbreaking; peer-to-peer streaming system; whitewashing; Games; Digital rights management; game theory; peer-to-peer streaming systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    INFOCOM, 2011 Proceedings IEEE
  • Conference_Location
    Shanghai
  • ISSN
    0743-166X
  • Print_ISBN
    978-1-4244-9919-9
  • Type

    conf

  • DOI
    10.1109/INFCOM.2011.5935194
  • Filename
    5935194