DocumentCode :
1951771
Title :
Perceptual Surface Roughness Classification of 3D Textures Using Support Vector Machines
Author :
McDaniel, Troy L. ; Panchanathan, Sethuraman
Author_Institution :
Arizona State Univ., Tempe
fYear :
2007
fDate :
12-14 Oct. 2007
Firstpage :
154
Lastpage :
159
Abstract :
Perceptual surface roughness classification describes how a surface´s texture feels haptically in terms of perceptual categories such as smooth, rough, bumpy, etc. Computer vision and pattern recognition algorithms which estimate a surface´s perceptual roughness have a wide range of application areas including robotics, assistive devices, telesurgery and teleperception. In this paper, we propose a novel approach to perceptual surface roughness classification that, unlike previous approaches, is designed to handle multiple roughness categories within the same image. The steps of our approach include (1) texton extraction and classification using a multi-class, non-linear Support Vector Machine; (2) segmentation using the Iterated Conditional Modes algorithm; and (3) overall perceptual roughness classification using a Nearest Neighbor classifier. The proposed approach is evaluated using visio-haptic subjective measures of roughness on images of the 3D texture of real world objects.
Keywords :
computer vision; feature extraction; haptic interfaces; image texture; support vector machines; surface roughness; 3D textures; assistive devices; computer vision; iterated conditional modes; nearest neighbor classifier; perceptual surface roughness classification; robotics; support vector machines; teleperception; telesurgery; texton extraction; visio-haptic subjective measures; Application software; Computer vision; Image segmentation; Pattern recognition; Robot vision systems; Rough surfaces; Support vector machine classification; Support vector machines; Surface roughness; Surface texture; Image texture analysis; haptic user interfaces; visio-haptics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Haptic, Audio and Visual Environments and Games, 2007. HAVE 2007. IEEE International Workshop on
Conference_Location :
Ottawa, Ont.
Print_ISBN :
978-1-4244-1571-7
Electronic_ISBN :
978-1-4244-1571-7
Type :
conf
DOI :
10.1109/HAVE.2007.4371605
Filename :
4371605
Link To Document :
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