DocumentCode :
1974307
Title :
Immersive planar display using roughly aligned projectors
Author :
Raskar, Ramesh
Author_Institution :
North Carolina Univ., Chapel Hill, NC, USA
fYear :
2000
fDate :
2000
Firstpage :
109
Lastpage :
115
Abstract :
When a projector is oblique with respect to a planar display surface, it creates keystoning and the projected image is distorted. We present a rendering technique to display perspectively correct images for a moving user. This allows using roughly aligned projectors and eliminates the need for frequent electro-mechanical adjustments. The rendering process has no additional cost and can be implemented with traditional graphics hardware. We compute the collineation induced due to the display plane during preprocessing. The main idea of the paper is to use this collineation to render and warp the images of 3D scenes in a single pass via approximation of the depth buffer. We also describe how this method can be extended to display systems with multiple overlapping projectors. This technique can be easily used in CAVE, Immersive Workbenches and PowerWalls
Keywords :
rendering (computer graphics); stereo image processing; virtual reality; 3D scenes; CAVE; Immersive Workbenches; PowerWalls; collineation; depth buffer approximation; graphics hardware; image warping; immersive planar display; keystoning; moving user; multiple overlapping projectors; planar display surface; preprocessing; projected image distortion; rendering technique; roughly aligned projectors; Costs; Displays; Graphics; Identity-based encryption; Lapping; Layout; Optical distortion; Pipelines; Rendering (computer graphics); World Wide Web;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality, 2000. Proceedings. IEEE
Conference_Location :
New Brunswick, NJ
ISSN :
1087-8270
Print_ISBN :
0-7695-0478-7
Type :
conf
DOI :
10.1109/VR.2000.840488
Filename :
840488
Link To Document :
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