• DocumentCode
    1976009
  • Title

    Shading for Fourier volume rendering

  • Author

    Entezari, Alireza ; Scoggins, Randy ; Möller, Torsten ; Machiraju, Raghu

  • Author_Institution
    Graphics, Usability, & Visualization Lab., Simon Fraser Univ., Burnaby, BC, Canada
  • fYear
    2002
  • fDate
    28-29 Oct. 2002
  • Firstpage
    131
  • Lastpage
    138
  • Abstract
    The work presented here describes two methods to incorporate viable illumination models into Fourier Volume Rendering (FVR). The lack of adequate illumination has been one of the impediments for the wide spread acceptance of FVR. Our first method adapts the Gamma Corrected Hemispherical Shading (GCHS) proposed by Scoggins et al. (2001) for FVR. We achieve interactive rendering for constant diffusive light sources. Our second method operates on data transformed by spherical harmonic functions. This latter approach allows for illumination under varying light directions. It should be noted that we only consider diffuse lighting in this paper. We demonstrate and compare the effect of these two new models on the rendered image and document speed and accuracy improvements.
  • Keywords
    Fourier transforms; computational geometry; lighting; rendering (computer graphics); FVR; Fourier volume rendering; Gamma Corrected Hemispherical Shading; diffuse lighting; document speed; illumination models; shading; spherical harmonic functions; Fourier transforms; Frequency; Impedance; Information science; Lighting; Rendering (computer graphics); Research and development; Surface treatment; Usability; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Volume Visualization and Graphics, 2002. Proceedings. IEEE / ACM SIGGRAPH Symposium on
  • Print_ISBN
    0-7803-7641-2
  • Type

    conf

  • DOI
    10.1109/SWG.2002.1226519
  • Filename
    1226519