• DocumentCode
    1993337
  • Title

    Flow Visualization Based on Rendering of 3D Surface Texture

  • Author

    Dong, Junyu ; Dong, Xinghui ; Mou, Shanli ; Qin, Bo

  • Author_Institution
    Dept. of Comput. Sci., Ocean Univ. of China, Qingdao
  • Volume
    2
  • fYear
    2008
  • fDate
    21-22 Dec. 2008
  • Firstpage
    823
  • Lastpage
    827
  • Abstract
    Inspired by Jarke J. van Wijkpsilas rdquoImage Based Flow Visualizationrdquo (IBFV) and bump mapping techniques, this paper proposes a new algorithm for flow visualization based on rendering of 3D surface texture. Instead of using spot noise as background image, we use a set of height maps that are generated by fractal models. By changing model parameters, we can produce different rough surface textures, which can be rendered to produce 3D effect. Meanwhile, more visually attractive scenes can be obtained by changing different illumination directions. The proposed method is particularly effective for visualizing flow field with height data.
  • Keywords
    data visualisation; fractals; image texture; rendering (computer graphics); surface fitting; 3D surface texture rendering; background image; flow visualization; fractal model; height map; Background noise; Fractals; Layout; Lighting; Noise generators; Rendering (computer graphics); Rough surfaces; Surface roughness; Surface texture; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Education Technology and Training, 2008. and 2008 International Workshop on Geoscience and Remote Sensing. ETT and GRS 2008. International Workshop on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-0-7695-3563-0
  • Type

    conf

  • DOI
    10.1109/ETTandGRS.2008.411
  • Filename
    5070487