DocumentCode
2014622
Title
Research on Detecting Face and Hands for Motion-Based Game Using Web Camera
Author
Lee, Young Jae ; Lee, Dae Ho
fYear
2008
fDate
13-15 Dec. 2008
Firstpage
7
Lastpage
12
Abstract
In this paper, we present a new approach of detecting face and hands for the purpose of motion-based game production. In the process, the Web camera has been used to effectively capture and trace the images of the gamer¿s movements. Based on the analyzing algorithm, information on face, eye and hand location and movements has been searched by means of various methods such as color difference, movement information, notch filter and face detection algorithm. With this information found, interaction with object in virtual space has been materialized and movement modeling on action and reaction in collision has been proposed. Most of all, the first person motion-based game which was produced with the proposed algorithm was able to show the validity and robust performance of the proposed algorithm. The proposed method can be applied as the basic algorithm for the production of motion-based game.
Keywords
cameras; computer games; face recognition; image motion analysis; object detection; virtual reality; Web camera; face detection; hand detection; image capture; image tracing; motion-based game production; virtual space-object interaction; Algorithm design and analysis; Cameras; Face detection; Image color analysis; Information analysis; Information filtering; Information filters; Motion detection; Production; Robustness; Detecting Face and Hands; Motion-based Game Using Web Camera;
fLanguage
English
Publisher
ieee
Conference_Titel
Security Technology, 2008. SECTECH '08. International Conference on
Conference_Location
Hainan Island
Print_ISBN
978-0-7695-3486-2
Type
conf
DOI
10.1109/SecTech.2008.14
Filename
4725334
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