• DocumentCode
    2014622
  • Title

    Research on Detecting Face and Hands for Motion-Based Game Using Web Camera

  • Author

    Lee, Young Jae ; Lee, Dae Ho

  • fYear
    2008
  • fDate
    13-15 Dec. 2008
  • Firstpage
    7
  • Lastpage
    12
  • Abstract
    In this paper, we present a new approach of detecting face and hands for the purpose of motion-based game production. In the process, the Web camera has been used to effectively capture and trace the images of the gamer¿s movements. Based on the analyzing algorithm, information on face, eye and hand location and movements has been searched by means of various methods such as color difference, movement information, notch filter and face detection algorithm. With this information found, interaction with object in virtual space has been materialized and movement modeling on action and reaction in collision has been proposed. Most of all, the first person motion-based game which was produced with the proposed algorithm was able to show the validity and robust performance of the proposed algorithm. The proposed method can be applied as the basic algorithm for the production of motion-based game.
  • Keywords
    cameras; computer games; face recognition; image motion analysis; object detection; virtual reality; Web camera; face detection; hand detection; image capture; image tracing; motion-based game production; virtual space-object interaction; Algorithm design and analysis; Cameras; Face detection; Image color analysis; Information analysis; Information filtering; Information filters; Motion detection; Production; Robustness; Detecting Face and Hands; Motion-based Game Using Web Camera;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Security Technology, 2008. SECTECH '08. International Conference on
  • Conference_Location
    Hainan Island
  • Print_ISBN
    978-0-7695-3486-2
  • Type

    conf

  • DOI
    10.1109/SecTech.2008.14
  • Filename
    4725334