• DocumentCode
    2054464
  • Title

    Design of a walkthrough system for indoor environments from floor plans

  • Author

    Chan, Bin ; Tse, Hiu Ming ; Wang, Wenping

  • Author_Institution
    Dept. of Comput. Sci., Hong Kong Univ., Hong Kong
  • fYear
    1998
  • fDate
    29-31 Jul 1998
  • Firstpage
    50
  • Lastpage
    57
  • Abstract
    Shares some experience in designing a practical walkthrough system for indoor environments. We discuss issues from the design of efficient utility programs for building 3D models to the design of a walkthrough engine. Our utility programs allow the creation of the interior of a several-storied building in a few man-days. We also propose several rendering speedup techniques implemented in our walkthrough system. Tests have been carried out to benchmark the amount of speedup brought about by different techniques. One of these techniques, called dynamic visibility, proves to be more efficient than existing standard visibility preprocessing methods
  • Keywords
    architectural CAD; engineering graphics; rendering (computer graphics); software performance evaluation; utility programs; visibility; 3D models; benchmarking; dynamic visibility; floor plans; indoor environments; interior design; rendering speedup techniques; several-storied building; utility programs; visibility preprocessing methods; walkthrough system design; Buildings; Computer science; Electrical capacitance tomography; Engines; Floors; Indoor environments; Lighting; Read only memory; Testing; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 1998. Proceedings. 1998 IEEE Conference on
  • Conference_Location
    London
  • ISSN
    1093-9547
  • Print_ISBN
    0-8186-8509-3
  • Type

    conf

  • DOI
    10.1109/IV.1998.694199
  • Filename
    694199