DocumentCode :
2062409
Title :
Fast Texture Synthesis Based on Correlation by Block Tiling
Author :
Xu, Wenbo ; Cai, Zhilin ; Sun, Jun
Author_Institution :
Sch. of Inf. Eng., Jiangnan Univ., Wuxi, China
fYear :
2010
fDate :
10-12 Aug. 2010
Firstpage :
552
Lastpage :
556
Abstract :
An algorithm of fast texture synthesis by block tiling is proposed after summarizing several related algorithms. This approach uses displacement technology based on correlation to get the mapping addresses of synthesized blocks in the sample image and integrates the method of searching feasible blocks along a spiral path. In the process, boundary matching algorithm is adopted to find the optimal matching block which meets the threshold, then continues this process in a recursive manner until the synthesizing image is fully filled. Experimental results show that this algorithm has achieved better desired effect and used much less time when dealing with the random texture and the structural texture compared with the previous algorithms.
Keywords :
correlation methods; image matching; image segmentation; image texture; search problems; block tiling; boundary matching algorithm; correlation; displacement technology; image synthesis; image threshold; optimal matching block; texture synthesis; Algorithm design and analysis; Clocks; Computers; Correlation; Graphics; Pixel; Spirals; block tiling; correlation; texture synthesis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Distributed Computing and Applications to Business Engineering and Science (DCABES), 2010 Ninth International Symposium on
Conference_Location :
Hong Kong
Print_ISBN :
978-1-4244-7539-1
Type :
conf
DOI :
10.1109/DCABES.2010.117
Filename :
5571559
Link To Document :
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