DocumentCode
2107640
Title
Augmented reality visualisation for player
Author
Collett, T.H.J. ; MacDonald, B.A.
Author_Institution
Dept. of Electr. & Comput. Eng., Auckland Univ.
fYear
2006
fDate
15-19 May 2006
Firstpage
3954
Lastpage
3959
Abstract
One of the greatest challenges when debugging a robot application is understanding what is going wrong. Robots are embodied in a complex, changing and unpredictable real world, using sensors and actuators that are different from humans´. As a result humans may find the development of robotic software to be difficult and time consuming. We present an augmented reality visualisation tool for the popular open source Player system, that enhances the developers understanding of the robots world view and thus improves the robot development process
Keywords
augmented reality; control engineering computing; robot programming; augmented reality visualisation tool; open source Player system; robot development process; robotic software; Application software; Augmented reality; Concurrent computing; Debugging; Hardware; Humans; Mobile robots; Robot programming; Robot sensing systems; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2006. ICRA 2006. Proceedings 2006 IEEE International Conference on
Conference_Location
Orlando, FL
ISSN
1050-4729
Print_ISBN
0-7803-9505-0
Type
conf
DOI
10.1109/ROBOT.2006.1642308
Filename
1642308
Link To Document