• DocumentCode
    2107640
  • Title

    Augmented reality visualisation for player

  • Author

    Collett, T.H.J. ; MacDonald, B.A.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Auckland Univ.
  • fYear
    2006
  • fDate
    15-19 May 2006
  • Firstpage
    3954
  • Lastpage
    3959
  • Abstract
    One of the greatest challenges when debugging a robot application is understanding what is going wrong. Robots are embodied in a complex, changing and unpredictable real world, using sensors and actuators that are different from humans´. As a result humans may find the development of robotic software to be difficult and time consuming. We present an augmented reality visualisation tool for the popular open source Player system, that enhances the developers understanding of the robots world view and thus improves the robot development process
  • Keywords
    augmented reality; control engineering computing; robot programming; augmented reality visualisation tool; open source Player system; robot development process; robotic software; Application software; Augmented reality; Concurrent computing; Debugging; Hardware; Humans; Mobile robots; Robot programming; Robot sensing systems; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Automation, 2006. ICRA 2006. Proceedings 2006 IEEE International Conference on
  • Conference_Location
    Orlando, FL
  • ISSN
    1050-4729
  • Print_ISBN
    0-7803-9505-0
  • Type

    conf

  • DOI
    10.1109/ROBOT.2006.1642308
  • Filename
    1642308