• DocumentCode
    2117971
  • Title

    Inside discrete-event simulation software: how it works and why it matters

  • Author

    Schriber, Thomas J. ; Brunner, Daniel T.

  • Author_Institution
    Comput. & Inf. Syst., Michigan Univ., Ann Arbor, MI, USA
  • Volume
    1
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    158
  • Abstract
    The paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of "why it matters" for modelers to know how their simulation software works, including coverage of SIMAN (Arena), ProModel, and GPSS/H as well as the other three tools
  • Keywords
    data structures; discrete event simulation; list processing; simulation languages; Arena; AutoMod; Extend; GPSS/H; ProModel; SIMAN; SLX; control elements; discrete-event simulation software; discrete-event systems; entity lists; entity states; entity-list management; simulation consumers; simulation practitioners; simulation runs; simulation software; Computational modeling; Discrete event simulation; Discrete event systems; Education; Error correction; Grounding; Logic; Management information systems; Software tools; Traffic control;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference, 2001. Proceedings of the Winter
  • Conference_Location
    Arlington, VA
  • Print_ISBN
    0-7803-7307-3
  • Type

    conf

  • DOI
    10.1109/WSC.2001.977260
  • Filename
    977260