DocumentCode
2129709
Title
Volume Scene Graphs
Author
Nadeau, David R.
fYear
2000
fDate
9-10 Oct. 2000
Firstpage
49
Lastpage
56
Abstract
This paper discusses volume scene graphs — a flexible hierarchical structure for composing scenes containing volume data sets and space-filling functions. Scene graph nodes are functions that, when evaluated at a point in space and time, compute and return a value. Typical nodes return values sampled from volume data sets, compute values using procedural texture algorithms, or filter and composite values returned by one or more other scene graph functions. Voxelization of a scene graph repeatedly evaluates the graph´s functions over a gridded region of space. Examples are shown that compose scenes containing multiple volume data sets of differing resolutions and modalities.
Keywords
scene graphs; volume graphics; volume visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Volume Visualization, 2000. VV 2000. IEEE Symposium on
Conference_Location
Salt Lake City, UT, USA
Print_ISBN
1-58113-308-1
Type
conf
DOI
10.1109/VV.2000.10006
Filename
4384233
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