• DocumentCode
    2140987
  • Title

    Optimising multistatic sensor locations using path planning and game theory

  • Author

    Strode, Christopher

  • Author_Institution
    NATO Undersea Res. Centre, La Spezia, Italy
  • fYear
    2011
  • fDate
    11-15 April 2011
  • Firstpage
    9
  • Lastpage
    16
  • Abstract
    A novel approach towards the optimisation of a network of fixed multistatic sonar sensors is described. The scenario of interest is the deployment of a fixed network of multistatic sonar sensors at sea, to detect a transiting submarine threat. The study considers that any optimisation of sensor positions must account for an assumed level of threat intelligence. A worst-case threat with complete knowledge of the network is modelled using the A* path planning algorithm. This provides a measure of the performance of a given network configuration against a worst-case, most intelligent, threat. However, the implied assumption of complete knowledge of sensor positions is unrealistic. An important advantage of a multistatic network is the inability of the threat to counter-detect, and thereby determine the position of, the receiving nodes. In order to address this problem, and to account for a more realistic threat with incomplete knowledge of sensor positions, a game theoretic approach is described.
  • Keywords
    game theory; optimisation; path planning; sensor placement; sonar; underwater vehicles; A* path planning algorithm; game theoretic approach; optimising fixed multistatic sonar sensor location; sensor position optimisation; sensors deployment; threat intelligence level; Games; Geometry; Path planning; Receivers; Sea measurements; Target tracking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence for Security and Defense Applications (CISDA), 2011 IEEE Symposium on
  • Conference_Location
    Paris
  • Print_ISBN
    978-1-4244-9939-7
  • Type

    conf

  • DOI
    10.1109/CISDA.2011.5945938
  • Filename
    5945938