DocumentCode :
2146616
Title :
Application of multi-angular BRDF data in rendering of 3D natural scene
Author :
Yongkang, Chen ; Xiaoming, Feng ; Yingshi, Zhao
Author_Institution :
Coll. of Earth Sci., Graduate Sch. of the Chinese Acad. of Sci., Beijing, China
Volume :
5
fYear :
2004
fDate :
20-24 Sept. 2004
Firstpage :
2823
Abstract :
We introduced the BRDF lighting model and explored how to get BRDF data from MISR remote sensing datasets. At the same time, the techniques of lighting calculation in OpenGL relate to multitexture has been described in detail. Using the BRDF data, an example was presented and explained.
Keywords :
geophysical techniques; geophysics computing; image texture; lighting; natural scenes; remote sensing; rendering (computer graphics); 3D natural scene rendering; BRDF lighting model; MISR remote sensing; OpenGL; lighting calculation; multiangular BRDF; multitexture; Educational institutions; Eyes; Geoscience; Hardware; Image retrieval; Layout; Remote sensing; Rendering (computer graphics); Surface waves; Vectors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Geoscience and Remote Sensing Symposium, 2004. IGARSS '04. Proceedings. 2004 IEEE International
Print_ISBN :
0-7803-8742-2
Type :
conf
DOI :
10.1109/IGARSS.2004.1370279
Filename :
1370279
Link To Document :
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