DocumentCode :
2146694
Title :
Bezier normal vector surface and its applications
Author :
Yamaguchi, Yasushi
Author_Institution :
Dept. of Graphics & Comput. Sci., Tokyo Univ., Japan
fYear :
1997
fDate :
3-6 Mar 1997
Firstpage :
26
Lastpage :
35
Abstract :
One of the essential properties of a surface is its normal vector. Many applications, i.e., surface rendering, surface-surface intersection, and offset surface generation, require normal vectors. A normal vector at a point on a tensor product surface is usually obtained by taking a cross product of the two partial derivatives. The paper discusses a Bezier normal vector surface which is a locus of an unnormalized cross product normal vector. It also explains several applications of the Bezier normal vector surface, such as detection and computation of degenerate normal vectors which cannot be calculated by the cross product, and an algorithm to find all critical points which are key points to solve the problems on surface-surface intersection
Keywords :
computational geometry; rendering (computer graphics); vectors; Bezier normal vector surface; algorithm; critical points; cross product; degenerate normal vector computation; degenerate normal vector detection; offset surface generation; partial derivatives; surface rendering; surface-surface intersection; tensor product surface; unnormalized cross product normal vector locus; Equations; Polynomials; Tensile stress;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling and Applications, 1997. Proceedings., 1997 International Conference on
Conference_Location :
Aizu-Wakamatsu
Print_ISBN :
0-8186-7867-4
Type :
conf
DOI :
10.1109/SMA.1997.634879
Filename :
634879
Link To Document :
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