• DocumentCode
    2150672
  • Title

    Interactive animation of soft shadows

  • Author

    Worrall, Adam ; Hedley, David ; Paddon, Derek

  • Author_Institution
    Dept. of Comput. Sci., Bristol Univ., UK
  • fYear
    1998
  • fDate
    8-10 Jun 1998
  • Firstpage
    88
  • Lastpage
    94
  • Abstract
    Shadows are of great importance to computer graphics, especially for interactive animation due to the visual cues which they provide. Most research in the field of dynamic shadowing has focussed on shadows from point light sources, since they are much easier to compute than those from area light sources. This means that such shadows have sharp boundaries, and so often appear to be unrealistic. We present an algorithm which enables the interactive animation of shadows due to area light sources which have been computed using discontinuity meshing. The results in the paper show that it can be used interactively, and more importantly that it has good scalability characteristics with more complex scenes
  • Keywords
    computer animation; interactive systems; light sources; area light sources; complex scenes; computer graphics; discontinuity meshing; dynamic shadowing; interactive animation; point light sources; scalability characteristics; sharp boundaries; soft shadows; visual cues; Acceleration; Animation; Computer graphics; Layout; Light sources; Lighting; Partitioning algorithms; Read only memory; Shadow mapping; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation 98. Proceedings
  • Conference_Location
    Philadelphia, PA
  • ISSN
    1087-4844
  • Print_ISBN
    0-8186-8541-7
  • Type

    conf

  • DOI
    10.1109/CA.1998.681912
  • Filename
    681912