• DocumentCode
    2152164
  • Title

    Enabling cuts on multiresolution representation

  • Author

    Ganovelli, F. ; Cignoni, P. ; Montani, C. ; Scopigno, R.

  • Author_Institution
    Ist. di Elaborazione dell´´Inf., CNR, Pisa, Italy
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    183
  • Lastpage
    191
  • Abstract
    Multi-resolution representations are widely used in many data visualization contexts and applications. The adoption of a multi-resolution approach provides the optimal management of a data representation, using at each instant of time a level of detail that is more adequate for the given action or task to be performed. Recently, multi-resolution has also been introduced into the interactive physically-based simulation of deformable objects (e.g. in virtual surgery applications). In these applications, the processing resources available are often insufficient and pose a critical constraint. The adoption of multi-resolution allows one to improve the accuracy of the simulation in the proximity of the action focus while maintaining computations under a given bound. In this particular context, the user should be able to perform cuts in the object. The problem is that most multi-resolution models need a pre-processing phase in which the data structure is constructed. Such a construction strictly depends on the topology of the object, which is supposed to be invariable. We propose a new approach for the dynamic topological modification of a multi-resolution model, which allows easy updating of the multi-resolution data structure (based on the multi-resolution triangulation framework), and efficient decomposition of the cells intersected by the cut. With respect to previous methods, our solution supports a much lower degree of fragmentation of the decomposition and very short processing times, due to the design of a lookup table (LUT) based splitting solution
  • Keywords
    computational geometry; cutting; data structures; data visualisation; digital simulation; table lookup; topology; action focus; cell decomposition; computational bounds; cuts; data representation management; data structure construction; data visualization; deformable objects; dynamic topological modification; fragmentation; interactive physically-based simulation; intersection; invariable topology; level of detail; lookup table-based splitting solution; multi-resolution data structure updating; multi-resolution representation; multi-resolution triangulation framework; pre-processing phase; processing resource constraint; processing times; simulation accuracy; virtual surgery applications; Computational modeling; Data structures; Data visualization; Deformable models; Displacement control; Elasticity; Electrical capacitance tomography; Surgery; Surges; Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2000. Proceedings
  • Conference_Location
    Geneva
  • Print_ISBN
    0-7695-0643-7
  • Type

    conf

  • DOI
    10.1109/CGI.2000.852333
  • Filename
    852333