DocumentCode :
2164736
Title :
Games-based learning: Teacher´s perspectives and application of new literacy practice
Author :
Gerber, Hannah ; Onwuegbuzie, Anthony ; Price, D. ; Miller, Mary
Author_Institution :
Sam Houston State Univ., Houston, TX, USA
fYear :
2013
fDate :
1-4 Oct. 2013
Firstpage :
1
Lastpage :
2
Abstract :
This workshop will introduce participants to the theories behind game-based learning and will lead participants through conceptualising how game-based learning fits within their curricular and training needs by exploring the nuances of game-based learning in diverse settings. Participants will explore how to implement game-based learning within their classroom/training environment and will critique and understand how to design game-based units/modules/lessons.
Keywords :
computer based training; computer games; classroom-training environment; curricular needs; game-based units; games-based learning; lessons; modules; teacher perspectives; training needs; Abstracts; Conferences; Councils; Educational institutions; Electronic mail; Media; Training;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Educational Media (ICEM), 2013 IEEE 63rd Annual Conference International Council for
Conference_Location :
Singapore
Type :
conf
DOI :
10.1109/CICEM.2013.6820223
Filename :
6820223
Link To Document :
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