• DocumentCode
    2168753
  • Title

    A 3D image-based rendering technique for mobile handheld devices

  • Author

    Boukerche, Azzedine ; Feng, Jing ; De Araujo, Regina Borges

  • Author_Institution
    PARADISE Res. Lab., Ottawa Univ., Ont.
  • fYear
    0
  • fDate
    0-0 0
  • Lastpage
    331
  • Abstract
    This paper presents an architecture for the rendering of 3D scenes on wireless and mobile devices that comprises a novel lightweight rendering algorithm and a fault tolerant local cache management mechanism. Both the rendering algorithm and the cache management mechanism are based on the interpolation model of image-based rendering. Our proposed algorithm places loose restriction on source camera placement and uses easily available source data. Results have shown that the rendering performance of the proposed algorithm is better compared to other known algorithms described in literature. Moreover, the achieved real-time response time obtained from the results makes our algorithm a promising solution for 3D rendering in wireless devices
  • Keywords
    cache storage; computer graphics; fault tolerance; image processing; interpolation; mobile radio; 3D scene; fault tolerant local cache management mechanism; image-based rendering; interpolation model; mobile handheld device; source camera; wireless device; Cameras; Delay; Fault tolerance; Handheld computers; Image storage; Interpolation; Laboratories; Layout; Rendering (computer graphics); Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    World of Wireless, Mobile and Multimedia Networks, 2006. WoWMoM 2006. International Symposium on a
  • Conference_Location
    Buffalo-Niagara Falls, NY
  • Print_ISBN
    0-7695-2593-8
  • Type

    conf

  • DOI
    10.1109/WOWMOM.2006.5
  • Filename
    1648474