DocumentCode
2183113
Title
Perspective viewing, anaglyph stereo or shutter glass stereo?
Author
Volbracht, Sabine ; Shahrbabaki, K. ; Domik, Gitta ; Fels, Gregor
Author_Institution
Univ. Gesamthochschule Paderborn, Germany
fYear
1996
fDate
3-6 Sep 1996
Firstpage
192
Lastpage
193
Abstract
This paper describes a case study that assessed the strengths and weaknesses of 3D display modes: perspective viewing, anaglyph stereo and shutter glass stereo. We followed the hypothesis that stereo viewing allows a faster and more accurate recognition than the anaglyph and the perspective viewing. For our case study, we used organic molecules. Although these have inherent spatial information we think that results of these experiments are applicable to the visualization of abstract information spaces in VL
Keywords
data visualisation; stereo image processing; user interfaces; visual languages; 3D display modes; abstract information spaces; anaglyph stereo; case study; data visualization; organic molecules; perspective viewing; shutter glass stereo; spatial information; stereo viewing; visual languages; Chemistry; Computer displays; Computer graphics; Computer science; Data visualization; Glass; Human computer interaction; Testing; Three dimensional displays; Time measurement;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1996. Proceedings., IEEE Symposium on
Conference_Location
Boulder, CO
ISSN
1049-2615
Print_ISBN
0-8186-7508-X
Type
conf
DOI
10.1109/VL.1996.545287
Filename
545287
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