DocumentCode
2183233
Title
Solving tree problems on a mesh-connected processor array
Author
Atallah, Mikhail J. ; Hambrusch, Susanne E.
fYear
1985
fDate
21-23 Oct. 1985
Firstpage
222
Lastpage
231
Abstract
In this paper we present techniques that result in O(√n) time algorithms for computing many properties and functions of an n-node forest stored in an √n × √n mesh of processors. Our algorithms include computing simple properties like the depth, the height, the number of descendents, the preorder (resp. postorder, inorder) number of every node, and a solution to the more complex problem of computing the Minimax value of a game tree. Our algorithms are asymptotically optimal since any nontrivial computation will require Ω (√n) time on the mesh. All of our algorithms generalize to higher dimensional meshes.
Keywords
Algorithm design and analysis; Computational modeling; Concurrent computing; Minimax techniques; Multiprocessor interconnection networks; Parallel algorithms; Registers; TV; Tree graphs; Turning;
fLanguage
English
Publisher
ieee
Conference_Titel
Foundations of Computer Science, 1985., 26th Annual Symposium on
Conference_Location
Portland, OR, USA
ISSN
0272-5428
Print_ISBN
0-8186-0644-4
Type
conf
DOI
10.1109/SFCS.1985.53
Filename
4568145
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