DocumentCode
2183702
Title
Light weight space leaping using ray coherence
Author
Lakare, Sarang ; Kaufman, Arie
Author_Institution
Dept. of Comput. Sci., Stony Brook Univ., NY, USA
fYear
2004
fDate
10-15 Oct. 2004
Firstpage
19
Lastpage
26
Abstract
We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by using the distance a ray traverses in empty space to leap its neighboring rays. Our technique works with parallel as well as perspective volume rendering, does not require any preprocessing or 3D data structures, and is independent of the transfer function. Being an image-space technique, it is independent of the complexity of the data being rendered. It can be used to accelerate both time-coherent and noncoherent animation sequences.
Keywords
computational complexity; computational geometry; computer animation; image sequences; light coherence; ray tracing; rendering (computer graphics); empty space skipping; image-space technique; noncoherent animation sequences; perspective volume rendering; ray casting; ray coherence; space leaping technique; Acceleration; Casting; Coherence; Computer graphics; Computer science; Data structures; Image generation; Rendering (computer graphics); Runtime; Transfer functions;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2004. IEEE
Print_ISBN
0-7803-8788-0
Type
conf
DOI
10.1109/VISUAL.2004.63
Filename
1372175
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