• DocumentCode
    2188172
  • Title

    Nash equilibria in partial-information games on Markov chains

  • Author

    Hespanha, João P. ; Prandini, Maria

  • Author_Institution
    Dept. of Electr. Eng. Syst., Univ. of Southern California, CA, USA
  • Volume
    3
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    2102
  • Abstract
    We consider a two-player partial-information game on a Markov chain, where each player attempts to minimize its own cost over a finite time horizon. We show that this game has always a Nash equilibrium in stochastic behavioral policies. The technique used to prove this result is constructive but has severe limitations because it involves solving an extremely large bi-matrix game. To alleviate this problem, we derive a dynamic-programming-like condition that is necessary and sufficient for a pair of policies to be a Nash equilibrium. This condition automatically gives Nash equilibria when a pair of "cost-to-go" functions can be found that satisfy certain inequalities
  • Keywords
    Markov processes; dynamic programming; game theory; matrix algebra; Markov chain; Nash equilibria; bi-matrix game; cost-to-go functions; dynamic-programming-like condition; finite time horizon; necessary and sufficient conditions; stochastic behavioral policies; two-player partial-information game; Bridges; Costs; Games; Heart; Information analysis; Nash equilibrium; Office automation; Rabbits; State estimation; Stochastic processes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control, 2001. Proceedings of the 40th IEEE Conference on
  • Conference_Location
    Orlando, FL
  • Print_ISBN
    0-7803-7061-9
  • Type

    conf

  • DOI
    10.1109/.2001.980562
  • Filename
    980562