• DocumentCode
    2196155
  • Title

    An algorithm for collision detection in shooting simulation

  • Author

    Daqing, Lu ; Wei, Mei ; Heng, Liu ; Guanhui, Liang ; Yuan, Zou

  • Author_Institution
    Dept. of Opt. & Electron. Eng., Ordnance Eng. Coll., Shijiazhuang, China
  • fYear
    2011
  • fDate
    9-11 Sept. 2011
  • Firstpage
    4126
  • Lastpage
    4129
  • Abstract
    A collision detection algorithm is proposed in this paper. First the ground rectangular coordinate system is established for the calculation. The model of the target is simplified, and the simplified model contains only cylinders and cuboids. According to the geometry relationships, various distances are calculated, and whether the hit happens can be judged. The algorithm is of small amount of calculation and no involvement of mechanics and dynamics.
  • Keywords
    digital simulation; geometry; military computing; collision detection algorithm; cuboids; cylinders; ground rectangular coordinate system; shooting simulation; Atmospheric modeling; Computational modeling; Equations; Geometry; Heuristic algorithms; Mathematical model; Vectors; collision detection; fire control system; real time simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electronics, Communications and Control (ICECC), 2011 International Conference on
  • Conference_Location
    Ningbo
  • Print_ISBN
    978-1-4577-0320-1
  • Type

    conf

  • DOI
    10.1109/ICECC.2011.6067747
  • Filename
    6067747