DocumentCode
2196155
Title
An algorithm for collision detection in shooting simulation
Author
Daqing, Lu ; Wei, Mei ; Heng, Liu ; Guanhui, Liang ; Yuan, Zou
Author_Institution
Dept. of Opt. & Electron. Eng., Ordnance Eng. Coll., Shijiazhuang, China
fYear
2011
fDate
9-11 Sept. 2011
Firstpage
4126
Lastpage
4129
Abstract
A collision detection algorithm is proposed in this paper. First the ground rectangular coordinate system is established for the calculation. The model of the target is simplified, and the simplified model contains only cylinders and cuboids. According to the geometry relationships, various distances are calculated, and whether the hit happens can be judged. The algorithm is of small amount of calculation and no involvement of mechanics and dynamics.
Keywords
digital simulation; geometry; military computing; collision detection algorithm; cuboids; cylinders; ground rectangular coordinate system; shooting simulation; Atmospheric modeling; Computational modeling; Equations; Geometry; Heuristic algorithms; Mathematical model; Vectors; collision detection; fire control system; real time simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Electronics, Communications and Control (ICECC), 2011 International Conference on
Conference_Location
Ningbo
Print_ISBN
978-1-4577-0320-1
Type
conf
DOI
10.1109/ICECC.2011.6067747
Filename
6067747
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