DocumentCode :
2205122
Title :
Consistency Aware Dead Reckoning Threshold Tuning with Server Assistance in Client-Server-Based DVEs
Author :
Li, Yusen ; Cai, Wentong
Author_Institution :
Parallel & Distrib. Comput. Center, Nanyang Technol. Univ., Singapore, Singapore
fYear :
2010
fDate :
June 29 2010-July 1 2010
Firstpage :
2925
Lastpage :
2932
Abstract :
In distributed virtual environments (DVEs), maintaining a consistent view of the virtual world among all users is a primary task. Due to the resource limitations such as network capacity and computational power, the consistency of the virtual world cannot be guaranteed sometimes. In this paper, we try to address this problem in client-server-based DVEs by considering server side network capacity limitation. We look at the position update packets from client to server and show the impact of packet loss due to server side network capacity limitation on the consistency of the virtual world. We assume clients use Dead Reckoning (DR) models to control position updates. In order to adapt client updates with the server side network capacity to avoid update packet loss, two server assistant DR threshold tuning policies for different updating schemas are proposed in this paper. The proposed tuning polices are validated to have good performance by simulation results.
Keywords :
client-server systems; virtual reality; client-server-based distributed virtual environment; computational power; consistency aware dead reckoning threshold tuning; dead reckoning model; position update packet; server assistance; server side network capacity limitation; virtual world; Avatars; Bandwidth; Dead reckoning; Measurement; Predictive models; Servers; Tuning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer and Information Technology (CIT), 2010 IEEE 10th International Conference on
Conference_Location :
Bradford
Print_ISBN :
978-1-4244-7547-6
Type :
conf
DOI :
10.1109/CIT.2010.489
Filename :
5578496
Link To Document :
بازگشت