DocumentCode
2207151
Title
Stable real-time interaction between virtual humans and real scenes
Author
Vacchetti, L. ; Lepetit, V. ; Papagiannakis, G. ; Ponder, M. ; Fua, P. ; Thalmann, D. ; Magnenat-Thalmann, N.
Author_Institution
CVlab, Ecole Polytech. Fed. de Lausanne, Switzerland
fYear
2003
fDate
6-10 Oct. 2003
Firstpage
449
Lastpage
456
Abstract
We present an augmented reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engineering of the environment, for example by adding markers. To achieve this result, we have integrated robust computer vision techniques into a powerful VR framework. The resulting AR system allows us to produce complex rendering and animation of virtual human characters, and to blend them into the real world. The system tracks the 3D camera position by means of a natural features tracker, which, given a rough CAD model, can deal with complex 3D objects. The tracking method can handle both large camera displacements and aspect changes. We will show that our system works in the cluttered environment of a real industrial facility and can, therefore, be used to enhance manufacturing and industrial processes.
Keywords
augmented reality; computer animation; computer vision; image registration; natural scenes; portable computers; rendering (computer graphics); virtual manufacturing; 3D objects; AR system; CAD model; VR framework; augmented reality system; computer vision techniques; image registration; natural features tracker; portable PC; real scenes; rendering; virtual human characters animation; virtual reality; Animation; Augmented reality; Cameras; Computer vision; Humans; Layout; Power engineering and energy; Real time systems; Robustness; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings. Fourth International Conference on
Print_ISBN
0-7695-1991-1
Type
conf
DOI
10.1109/IM.2003.1240281
Filename
1240281
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