DocumentCode :
2217142
Title :
DART: the Designer´s Augmented Reality Toolkit
Author :
MacIntyre, Blair ; Gandy, Maribeth ; Bolter, Jay ; Dow, Steven ; Hannigan, Brendan
Author_Institution :
GVU Center, Georgia Inst. of Technol., Atlanta, GA, USA
fYear :
2003
fDate :
7-10 Oct. 2003
Firstpage :
329
Lastpage :
330
Abstract :
This demonstration highlights the Designer´s Augmented Reality Toolkit (DART), a system that allows users to easily create augmented reality (AR) experiences. Over the past year our research has focused on the creation of this toolkit that can be used by technologists, designers, and students alike to rapidly prototype AR applications. Current approaches to AR development involve extensive programming and content creation as well as knowledge of technical topics involving cameras, trackers, and 3D geometry. The result is that it is very difficult even for technologists to create AR experiences. Our goal was to eliminate these obstacles that prevent such users from being able to experiment with AR. The DART system is based on the Macromedia Director multimedia-programming environment, the de facto standard for multimedia content creation. DART uses the familiar Director paradigms of a score, sprites and behaviors to allow a user to visually create complex AR applications. DART also provides low-level support for the management of trackers, sensors, and camera via a Director plug-in Xtra. This demonstration will show the wide range of AR and other types of multimedia applications that can be created with DART, and visitors will have the opportunity to use DART to create their own experiences.
Keywords :
augmented reality; multimedia computing; programming environments; software tools; visual programming; 3D geometry; AR application; AR development; DART system; Designer Augmented Reality Toolkit; Director paradigms; Director plug-in Xtra; Macromedia Director; application prototyping; cameras; content creation; extensive programming; low-level support; multimedia applications; multimedia content; multimedia-programming environment; trackers; Augmented reality; Cameras; Geometry; Human computer interaction; Multimedia systems; Programming profession; Prototypes; Sprites (computer); Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality, 2003. Proceedings. The Second IEEE and ACM International Symposium on
Print_ISBN :
0-7695-2006-5
Type :
conf
DOI :
10.1109/ISMAR.2003.1240744
Filename :
1240744
Link To Document :
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