• DocumentCode
    22267
  • Title

    Aggregate Constraints for Virtual Manipulation with Soft Fingers

  • Author

    Talvas, Anthony ; Marchal, Maud ; Duriez, Christian ; Otaduy, Miguel A.

  • Author_Institution
    Inria Rennes & INSA Rennes, France
  • Volume
    21
  • Issue
    4
  • fYear
    2015
  • fDate
    April 18 2015
  • Firstpage
    452
  • Lastpage
    461
  • Abstract
    Interactive dexterous manipulation of virtual objects remains a complex challenge that requires both appropriate hand models and accurate physically-based simulation of interactions. In this paper, we propose an approach based on novel aggregate constraints for simulating dexterous grasping using soft fingers. Our approach aims at improving the computation of contact mechanics when many contact points are involved, by aggregating the multiple contact constraints into a minimal set of constraints. We also introduce a method for non-uniform pressure distribution over the contact surface, to adapt the response when touching sharp edges. We use the Coulomb-Contensou friction model to efficiently simulate tangential and torsional friction. We show through different use cases that our aggregate constraint formulation is well-suited for simulating interactively dexterous manipulation of virtual objects through soft fingers, and efficiently reduces the computation time of constraint solving.
  • Keywords
    constraint handling; control engineering computing; dexterous manipulators; friction; mechanical contact; solid modelling; torsion; virtual reality; Coulomb-Contensou friction model; aggregate constraints; constraint solving; contact constraints; contact mechanics; contact points; contact surface; dexterous grasping; hand models; interactive dexterous manipulation; nonuniform pressure distribution; physically-based simulation; soft fingers; tangential friction; torsional friction; virtual manipulation; virtual objects; Aggregates; Computational modeling; Deformable models; Force; Friction; Grasping; Solid modeling; Physically-based simulation; constraint computation; dexterous manipulation; grasping; virtual deformable hand; virtual deformable hand.;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2015.2391863
  • Filename
    7010977