DocumentCode
2235567
Title
On an Analysis of Pass Play in a Virtual Ball Game
Author
Osato, Kazufumi ; Yonekura, Tatsuhiro ; Kawano, Yoshihiro ; Hanawa, Dai
fYear
2007
fDate
24-26 Oct. 2007
Firstpage
187
Lastpage
193
Abstract
This paper presents a new library called MHaptic for bimanual haptic interaction within generic virtual environments. It has been specifically designed to work with a Haptic WorkstationTM. MHaptic provides tools for accelerated development of virtual environment applications with haptic feedback like device calibration, user comfort improvements and access to low level parameters. Due to its integration with the Ageia PhysX library, it facilitates the dynamic animation of virtual objects. A realistic hand model based on mass-spring systems allows natural and intuitive manipulation. MHaptic is complemented by an authoring tool that associates information required for haptic feedback to existing virtual environments. The combination of the library and the authoring tool creates a framework for easy development of complex VR haptic applications.
Keywords
haptic interfaces; virtual reality; Ageia PhysX library; MHaptic; authoring tool; bimanual haptic interaction; device calibration; generic virtual environments; haptic feedback; haptic manipulation library; haptic workstation; mass-spring systems; user comfort improvements; virtual objects dynamic animation; Algorithm design and analysis; Avatars; Biological system modeling; Deformable models; Humans; Information analysis; Information science; Man machine systems; Real time systems; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Cyberworlds, 2007. CW '07. International Conference on
Conference_Location
Hannover
Print_ISBN
978-0-7695-3005-5
Type
conf
DOI
10.1109/CW.2007.46
Filename
4390919
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