DocumentCode
22541
Title
Fixed-Rate Compressed Floating-Point Arrays
Author
Lindstrom, Peter
Author_Institution
Center for Appl. Sci. Comput., Lawrence Livermore Nat. Lab., Livermore, CA, USA
Volume
20
Issue
12
fYear
2014
fDate
Dec. 31 2014
Firstpage
2674
Lastpage
2683
Abstract
Current compression schemes for floating-point data commonly take fixed-precision values and compress them to a variable-length bit stream, complicating memory management and random access. We present a fixed-rate, near-lossless compression scheme that maps small blocks of 4d values in d dimensions to a fixed, user-specified number of bits per block, thereby allowing read and write random access to compressed floating-point data at block granularity. Our approach is inspired by fixed-rate texture compression methods widely adopted in graphics hardware, but has been tailored to the high dynamic range and precision demands of scientific applications. Our compressor is based on a new, lifted, orthogonal block transform and embedded coding, allowing each per-block bit stream to be truncated at any point if desired, thus facilitating bit rate selection using a single compression scheme. To avoid compression or decompression upon every data access, we employ a software write-back cache of uncompressed blocks. Our compressor has been designed with computational simplicity and speed in mind to allow for the possibility of a hardware implementation, and uses only a small number of fixed-point arithmetic operations per compressed value. We demonstrate the viability and benefits of lossy compression in several applications, including visualization, quantitative data analysis, and numerical simulation.
Keywords
computer graphics; data compression; data visualisation; embedded systems; floating point arithmetic; graphics processing units; random-access storage; storage management; bit rate selection; data access; data visualization; embedded coding; fixed-point arithmetic operations; fixed-precision values; fixed-rate compressed floating-point arrays; fixed-rate texture compression methods; floating-point data; graphics hardware; hardware implementation; lossy compression; memory management; near-lossless compression scheme; numerical simulation; orthogonal block transform; per-block bit stream; quantitative data analysis; read and write random access; scientific applications; software write-back cache; variable-length bit stream; Bandwidth allocation; Computational modeling; Data visualization; Encoding; Floating-point arithmetic; Image coding; Data compression; embedded coding; floating-point arrays; orthogonal block transform;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2014.2346458
Filename
6876024
Link To Document