Title :
Supporting Search Navigation by Controlled Camera Animation
Author :
Santos, Selan Rodrigues dos ; Duarte, Philip Michel
Author_Institution :
Dept. de Informdtica e Matemdtica Aplic. - DIMAp, UFRN, Natal, Brazil
Abstract :
Successful navigation, or wayfinding, is a function of an accurate mental map of the environment. Developing a reasonably-accurate map of a virtual environment (VE) might take an amount of time users may not have at their disposal. Navigational tools, such as maps, compass, or trails, can work this issue at different levels. In this paper we describe a novel game-inspired navigational tool based on the smooth control of the camera´s point of view to indicate a route to a target location, thereby supporting searching navigation tasks. Our approach was evaluated in a medium-sized virtual building where participants searched for target objects in a specific order. Participants in the control group tried two other navigation assistance tools (map and compass), while the experimental group relied on our method. We measured the elapsed time to complete the task as well as the length of the route travelled in comparison to the shortest path to the targets. Evidence has shown significant differences between our experimental method and the control factors for both these performance metric indicators. Additionally, subjects with no previous experience in navigating desktop-based VEs achieved the same performance level as those who were experienced. Because our method is based on a graph that maps collision- free areas within an environment, it may be applied to assist navigation in other related real world applications.
Keywords :
cameras; cartography; computer animation; computerised navigation; control engineering computing; virtual reality; accurate mental map; compass; control factors; controlled camera animation; game-inspired navigational tool; maps collision- free areas; medium-sized virtual building; navigating desktop-based VE; navigation assistance tools; performance metric indicators; reasonably-accurate map; search navigation; searching navigation tasks; shortest path; smooth control; target location; target objects; vavigational tools; virtual environment; wayfinding; Avatars; Buildings; Cameras; Compass; Navigation; Three dimensional displays; Virtual environment; Navigation assistance; automatic camera animation.; wayfinding;
Conference_Titel :
Virtual Reality (SVR), 2011 XIII Symposium on
Conference_Location :
Uberlandia
Print_ISBN :
978-1-4577-0661-5
Electronic_ISBN :
978-0-7695-4445-8
DOI :
10.1109/SVR.2011.28