DocumentCode
2265974
Title
A very fast census-based stereo matching implementation on a graphics processing unit
Author
Weber, Michael ; Humenberger, Martin ; Kubinger, Wilfried
Author_Institution
AIT Austrian Inst. of Technol. GmbH, Vienna, Austria
fYear
2009
fDate
Sept. 27 2009-Oct. 4 2009
Firstpage
786
Lastpage
793
Abstract
In this paper a very fast graphics processing unit implementation of a local, census-correlation-based stereo matching algorithm is presented. In comparison to absolute or squared difference correlation techniques, the census transform is computational more expensive which led to the motivation of a GPU-based implementation. Due to the parallel architecture of modern graphics cards, complex algorithms can be executed very efficiently. Thus, this work deals with the question how to use a GPU for high speed and high quality stereo matching. The proposed implementation achieves 75.7 fps at an image resolution of 640 Ã 480 and a disparity search range of 50 on a NVIDIA GeForce GTX 280 graphics card.
Keywords
computer graphic equipment; image resolution; stereo image processing; GPU-based implementation; census transform; census-correlation-based stereo matching; disparity search range; graphics card; graphics processing unit; image resolution; parallel architecture; Cameras; Computer vision; Conferences; Costs; Graphics;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision Workshops (ICCV Workshops), 2009 IEEE 12th International Conference on
Conference_Location
Kyoto
Print_ISBN
978-1-4244-4442-7
Electronic_ISBN
978-1-4244-4441-0
Type
conf
DOI
10.1109/ICCVW.2009.5457622
Filename
5457622
Link To Document