DocumentCode
2292986
Title
eXtreme programming as a framework for student-project coaching in computer science capstone courses
Author
Dubinsky, Yael ; Hazzan, Orit
Author_Institution
Dept. of Comput. Sci., Technion-Israel Inst. of Technol., Haifa, Israel
fYear
2003
fDate
4-5 Nov. 2003
Firstpage
53
Lastpage
59
Abstract
We present eXtreme programming as a framework for coaching student projects in computer science capstone courses. The work presented here is based on a retrospective process of four coaches who, during the academic year 2002-2003, coached and guided students in the development of software projects within the framework of eXtreme programming. The rationale for this work stems from the fact that software engineering methods are difficult to implement, even in the academia. eXtreme programming, one of the agile software development methods, specifies technical and social guidelines to be followed by software developers during the entire process of software development. As illustrated, these guidelines create a suitable framework for coaching student software projects, as well as for training the coaches themselves for the coaching task.
Keywords
computer science education; courseware; project support environments; computer science course; eXtreme programming; software development method; software engineering method; software project; student project coaching; Computer science; Computer science education; Cultural differences; Educational programs; Educational technology; Guidelines; Operating systems; Programming profession; Software engineering; Software testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Software: Science, Technology and Engineering, 2003. SwSTE '03. Proceedings. IEEE International Conference on
Print_ISBN
0-7695-2047-2
Type
conf
DOI
10.1109/SWSTE.2003.1245424
Filename
1245424
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