DocumentCode
2293301
Title
Computer Game Programming Course for Art Design Students by Using Flash Software
Author
Huang, Chun-Hsiung ; Ho, Pei-Chi ; Chung, Szu-Ming
Author_Institution
Dept. of Inf. Manage., Nat. Yunlin Univ. of Sci. & Technol., Douliou
fYear
2008
fDate
22-24 Sept. 2008
Firstpage
710
Lastpage
713
Abstract
It seems a difficult and unnecessary job for design students to learn computer programming. However, as the development and the needs of producing interactive media and computer games, the integration of different disciplines is a compulsive trend for training creative designers in design education. This study is to use Flash software as a game design and developing tool for designing extensive and complex story of role playing games. This integrated programming and design course adopts the theory: "learning by doing," in which the design students learn the role playing game design by acquiring the practical programming skills and knowledge of integrating computer software science and artistic designing. Such a integrating course, hopefully, can be established as a first model of integrated programming and art design courses.
Keywords
computer aided instruction; computer games; computer science education; educational courses; programming; teaching; Flash software; art design student; computer game programming course; computer programming learning; computer software science; design education; game design; interactive media; learning by doing; programming skills; role playing game; Art; Consumer electronics; Education; Electronics industry; Games; Industrial electronics; Job design; Programming profession; Software tools; Toy industry; Computer Game; Flash Game; Game design; RPG Game;
fLanguage
English
Publisher
ieee
Conference_Titel
Cyberworlds, 2008 International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-0-7695-3381-0
Type
conf
DOI
10.1109/CW.2008.120
Filename
4741383
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