DocumentCode :
2301508
Title :
Assessing Nurses´ Acceptance of a Serious Game for Emergency Medical Services
Author :
Vidani, Alberto Cabas ; Chittaro, Luca ; Carchietti, Elio
Author_Institution :
Dept. of Math & Comput. Sci., Univ. of Udine, Udine, Italy
fYear :
2010
fDate :
25-26 March 2010
Firstpage :
101
Lastpage :
108
Abstract :
Serious games can help in training medical first responders by providing emergency simulations which are always available, safer and possibly cheaper than real-world simulations. However, serious games for training emergency medical services (EMS) nurses must take into account the familiarity of the users with 3D videogames, which could be very low. In this paper, we present a prototype of the serious game we are developing for training EMS nurses in decision making and the results of a user study we have carried out with its intended users. The main purposes of the study were to assess nurses´ acceptance of this kind of application, as well as to collect suggestions and requirements from nurses.
Keywords :
computer games; emergency services; medical computing; simulation; training; 3D videogames; emergency medical services; emergency simulations; nurse acceptance assessment; serious games; training; Application software; Computational modeling; Computer simulation; Decision making; Game theory; Management training; Medical services; Medical simulation; Prototypes; Virtual reality; emergency medical services; evaluation; human-computer interaction; serious games; training;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4244-6331-2
Electronic_ISBN :
978-1-4244-6332-9
Type :
conf
DOI :
10.1109/VS-GAMES.2010.12
Filename :
5459932
Link To Document :
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