• DocumentCode
    2304530
  • Title

    Augmented Reality Games for Upper-Limb Stroke Rehabilitation

  • Author

    Burke, J.W. ; McNeill, M.D.J. ; Charles, D.K. ; Morrow, P.J. ; Crosbie, J.H. ; McDonough, S.M.

  • Author_Institution
    Sch. of Comput. & Inf. Eng., Univ. of Ulster, Coleraine, UK
  • fYear
    2010
  • fDate
    25-26 March 2010
  • Firstpage
    75
  • Lastpage
    78
  • Abstract
    Stroke is the number one cause of severe physical disability in the UK. Recent studies have shown that technologies such as virtual reality and imaging can provide an engaging and motivating tool for physical rehabilitation. In this paper we summarize previous work in our group using virtual reality technology and webcam-based games. We then present early work we are conducting in experimenting with desktop augmented reality (AR) for rehabilitation. AR allows the user to use real objects to interact with computer-generated environments. Markers attached to the real objects enable the system (via a webcam) to track the position and orientation of each object as it is moved. The system can then augment the captured image of the real environment with computer-generated graphics to present a variety of game or task-driven scenarios to the user. We discuss the development of rehabilitation prototypes using available AR libraries and express our thoughts on the potential of AR technology.
  • Keywords
    augmented reality; computer games; medical computing; patient rehabilitation; Webcam-based games; augmented reality games; computer-generated environments; upper-limb stroke rehabilitation; virtual reality; Augmented reality; Computer graphics; Feedback; Games; Libraries; Medical treatment; Motion detection; Physics computing; Prototypes; Virtual reality; augmented reality; rehabilitation; serious games; stroke; video-capture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
  • Conference_Location
    Braga
  • Print_ISBN
    978-1-4244-6331-2
  • Electronic_ISBN
    978-1-4244-6332-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2010.21
  • Filename
    5460103