Title :
On the Expeditious Modelling of Buildings
Author :
Santos, Diana ; Dionisio, M. ; Rodrigues, Nuno ; Pereira, António
Author_Institution :
INOV, ESTG, Leiria, Portugal
Abstract :
The active creation of buildings as recently been the focus of the creation of virtual urban environments due to the countless advantages it presents in areas such as architecture, cinema and video games, and even in several commercial applications. The present paper demonstrates a quick method for the creation of 3D building models from floor plans and other data (for example, photographs) that allow the user to create complete models ready for virtual visits in a matter of minutes. These models represent buildings with great detail levels, defining exterior and interior base geometries and allowing the representation and placement of typical house features, such as furniture and material types. The presented method is reinforced with its testing and implementation in a software prototype destined for the real estate market with which the models used throughout this article were produced.
Keywords :
software prototyping; solid modelling; structural engineering computing; virtual reality; 3D building models; buildings expeditious modelling; interior base geometries; real estate market; software prototype; virtual urban environment; Animation; Automation; Buildings; Floors; Informatics; Internet; Motion pictures; Photography; Videos; Visualization; 2D floor plans; Virtual environments; modelling of buildings; procedural modelling;
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4244-6331-2
Electronic_ISBN :
978-1-4244-6332-9
DOI :
10.1109/VS-GAMES.2010.23